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<div class="header">
  <div class="summary">
<a href="#pub-methods">Public 成员函数</a> &#124;
<a href="#pri-methods">Private 成员函数</a> &#124;
<a href="class_o_n___windows_bitmap_ex-members.html">所有成员列表</a>  </div>
  <div class="headertitle">
<div class="title">ON_WindowsBitmapEx类 参考</div>  </div>
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类 ON_WindowsBitmapEx 继承关系图:</div>
<div class="dyncontent">
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  <img src="class_o_n___windows_bitmap_ex.png" usemap="#ON_5FWindowsBitmapEx_map" alt=""/>
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<table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pub-methods"></a>
Public 成员函数</h2></td></tr>
<tr class="memitem:a83adfb2bb94fd161e88511dfe5738f9c"><td class="memItemLeft" align="right" valign="top"><a id="a83adfb2bb94fd161e88511dfe5738f9c"></a>
ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>Write</b> (<a class="el" href="class_o_n___binary_archive.html">ON_BinaryArchive</a> &amp;) const</td></tr>
<tr class="separator:a83adfb2bb94fd161e88511dfe5738f9c"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a6937f9a525634839f2de2c5dff878bb3"><td class="memItemLeft" align="right" valign="top"><a id="a6937f9a525634839f2de2c5dff878bb3"></a>
ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>Read</b> (<a class="el" href="class_o_n___binary_archive.html">ON_BinaryArchive</a> &amp;)</td></tr>
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<tr class="inherit_header pub_methods_class_o_n___windows_bitmap"><td colspan="2" onclick="javascript:toggleInherit('pub_methods_class_o_n___windows_bitmap')"><img src="closed.png" alt="-"/>&#160;Public 成员函数 继承自 <a class="el" href="class_o_n___windows_bitmap.html">ON_WindowsBitmap</a></td></tr>
<tr class="memitem:a26f349c8fd305f35961eba2a807f452e inherit pub_methods_class_o_n___windows_bitmap"><td class="memItemLeft" align="right" valign="top"><a id="a26f349c8fd305f35961eba2a807f452e"></a>
&#160;</td><td class="memItemRight" valign="bottom"><b>ON_WindowsBitmap</b> (const <a class="el" href="class_o_n___windows_bitmap.html">ON_WindowsBitmap</a> &amp;)</td></tr>
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<a class="el" href="class_o_n___windows_bitmap.html">ON_WindowsBitmap</a> &amp;&#160;</td><td class="memItemRight" valign="bottom"><b>operator=</b> (const <a class="el" href="class_o_n___windows_bitmap.html">ON_WindowsBitmap</a> &amp;)</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>EmergencyDestroy</b> ()</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>Destroy</b> ()</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>Create</b> (int, int, int)</td></tr>
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ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>IsValid</b> (<a class="el" href="class_o_n___text_log.html">ON_TextLog</a> *text_log=NULL) const</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>WriteCompressed</b> (<a class="el" href="class_o_n___binary_archive.html">ON_BinaryArchive</a> &amp;) const</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>ReadCompressed</b> (<a class="el" href="class_o_n___binary_archive.html">ON_BinaryArchive</a> &amp;)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>WriteUncompressed</b> (<a class="el" href="class_o_n___binary_archive.html">ON_BinaryArchive</a> &amp;) const</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>ReadUncompressed</b> (<a class="el" href="class_o_n___binary_archive.html">ON_BinaryArchive</a> &amp;)</td></tr>
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int&#160;</td><td class="memItemRight" valign="bottom"><b>Width</b> () const</td></tr>
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int&#160;</td><td class="memItemRight" valign="bottom"><b>Height</b> () const</td></tr>
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int&#160;</td><td class="memItemRight" valign="bottom"><b>PaletteColorCount</b> () const</td></tr>
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int&#160;</td><td class="memItemRight" valign="bottom"><b>SizeofPalette</b> () const</td></tr>
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int&#160;</td><td class="memItemRight" valign="bottom"><b>BitsPerPixel</b> () const</td></tr>
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int&#160;</td><td class="memItemRight" valign="bottom"><b>SizeofScan</b> () const</td></tr>
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int&#160;</td><td class="memItemRight" valign="bottom"><b>SizeofImage</b> () const</td></tr>
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unsigned char *&#160;</td><td class="memItemRight" valign="bottom"><b>Bits</b> (int)</td></tr>
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const unsigned char *&#160;</td><td class="memItemRight" valign="bottom"><b>Bits</b> (int) const</td></tr>
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<a class="el" href="class_o_n___color.html">ON_Color</a>&#160;</td><td class="memItemRight" valign="bottom"><b>Pixel</b> (int, int) const</td></tr>
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<a class="el" href="class_o_n___color.html">ON_Color</a>&#160;</td><td class="memItemRight" valign="bottom"><b>Pixel</b> (int, const unsigned char *) const</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>IsContiguous</b> () const</td></tr>
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<tr class="inherit_header pub_methods_class_o_n___bitmap"><td colspan="2" onclick="javascript:toggleInherit('pub_methods_class_o_n___bitmap')"><img src="closed.png" alt="-"/>&#160;Public 成员函数 继承自 <a class="el" href="class_o_n___bitmap.html">ON_Bitmap</a></td></tr>
<tr class="memitem:abbacf32e0a4ae960c597159b85be3e9c inherit pub_methods_class_o_n___bitmap"><td class="memItemLeft" align="right" valign="top"><a id="abbacf32e0a4ae960c597159b85be3e9c"></a>
<a class="el" href="class_o_n___u_u_i_d.html">ON_UUID</a>&#160;</td><td class="memItemRight" valign="bottom"><b>ModelObjectId</b> () const</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>Dump</b> (<a class="el" href="class_o_n___text_log.html">ON_TextLog</a> &amp;) const</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>EmergencyDestroy</b> ()</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>Destroy</b> ()</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>Defaults</b> ()</td></tr>
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<tr class="inherit_header pub_methods_class_o_n___object"><td colspan="2" onclick="javascript:toggleInherit('pub_methods_class_o_n___object')"><img src="closed.png" alt="-"/>&#160;Public 成员函数 继承自 <a class="el" href="class_o_n___object.html">ON_Object</a></td></tr>
<tr class="memitem:a53c0349bb1705e95ac3acf5d537154ba inherit pub_methods_class_o_n___object"><td class="memItemLeft" align="right" valign="top"><a id="a53c0349bb1705e95ac3acf5d537154ba"></a>
bool&#160;</td><td class="memItemRight" valign="bottom"><b>CopyFrom</b> (const <a class="el" href="class_o_n___object.html">ON_Object</a> *src)</td></tr>
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&#160;</td><td class="memItemRight" valign="bottom"><b>ON_Object</b> (const <a class="el" href="class_o_n___object.html">ON_Object</a> &amp;)</td></tr>
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<a class="el" href="class_o_n___object.html">ON_Object</a> &amp;&#160;</td><td class="memItemRight" valign="bottom"><b>operator=</b> (const <a class="el" href="class_o_n___object.html">ON_Object</a> &amp;)</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>EmergencyDestroy</b> ()</td></tr>
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virtual void&#160;</td><td class="memItemRight" valign="bottom"><b>MemoryRelocate</b> ()</td></tr>
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ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>IsKindOf</b> (const <a class="el" href="class_o_n___class_id.html">ON_ClassId</a> *pClassId) const</td></tr>
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virtual unsigned int&#160;</td><td class="memItemRight" valign="bottom"><b>SizeOf</b> () const</td></tr>
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virtual ON__UINT32&#160;</td><td class="memItemRight" valign="bottom"><b>DataCRC</b> (ON__UINT32 current_remainder) const</td></tr>
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virtual ON::object_type&#160;</td><td class="memItemRight" valign="bottom"><b>ObjectType</b> () const</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>SetUserString</b> (const wchar_t *key, const wchar_t *string_value)</td></tr>
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int&#160;</td><td class="memItemRight" valign="bottom"><b>SetUserStrings</b> (int count, const <a class="el" href="class_o_n___user_string.html">ON_UserString</a> *user_strings, bool bReplace)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>GetUserString</b> (const wchar_t *key, <a class="el" href="class_o_n__w_string.html">ON_wString</a> &amp;string_value) const</td></tr>
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int&#160;</td><td class="memItemRight" valign="bottom"><b>GetUserStrings</b> (<a class="el" href="class_o_n___class_array.html">ON_ClassArray</a>&lt; <a class="el" href="class_o_n___user_string.html">ON_UserString</a> &gt; &amp;user_strings) const</td></tr>
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int&#160;</td><td class="memItemRight" valign="bottom"><b>GetUserStringKeys</b> (<a class="el" href="class_o_n___class_array.html">ON_ClassArray</a>&lt; <a class="el" href="class_o_n__w_string.html">ON_wString</a> &gt; &amp;user_string_keys) const</td></tr>
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int&#160;</td><td class="memItemRight" valign="bottom"><b>UserStringCount</b> () const</td></tr>
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ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>AttachUserData</b> (<a class="el" href="class_o_n___user_data.html">ON_UserData</a> *pUserData)</td></tr>
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ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>DetachUserData</b> (<a class="el" href="class_o_n___user_data.html">ON_UserData</a> *pUserData)</td></tr>
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<a class="el" href="class_o_n___user_data.html">ON_UserData</a> *&#160;</td><td class="memItemRight" valign="bottom"><b>GetUserData</b> (const <a class="el" href="class_o_n___u_u_i_d.html">ON_UUID</a> &amp;userdata_uuid) const</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>PurgeUserData</b> ()</td></tr>
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<a class="el" href="class_o_n___user_data.html">ON_UserData</a> *&#160;</td><td class="memItemRight" valign="bottom"><b>FirstUserData</b> () const</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>TransformUserData</b> (const <a class="el" href="class_o_n___xform.html">ON_Xform</a> &amp;xform)</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>CopyUserData</b> (const <a class="el" href="class_o_n___object.html">ON_Object</a> &amp;source_object)</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>MoveUserData</b> (<a class="el" href="class_o_n___object.html">ON_Object</a> &amp;source_object)</td></tr>
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virtual void&#160;</td><td class="memItemRight" valign="bottom"><b>DestroyRuntimeCache</b> (bool bDelete=true)</td></tr>
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</table><table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pri-methods"></a>
Private 成员函数</h2></td></tr>
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&#160;</td><td class="memItemRight" valign="bottom"><b>ON_OBJECT_DECLARE</b> (<a class="el" href="class_o_n___windows_bitmap_ex.html">ON_WindowsBitmapEx</a>)</td></tr>
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<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="inherited"></a>
额外继承的成员函数</h2></td></tr>
<tr class="inherit_header pub_attribs_class_o_n___windows_bitmap"><td colspan="2" onclick="javascript:toggleInherit('pub_attribs_class_o_n___windows_bitmap')"><img src="closed.png" alt="-"/>&#160;Public 属性 继承自 <a class="el" href="class_o_n___windows_bitmap.html">ON_WindowsBitmap</a></td></tr>
<tr class="memitem:a9e299cf957890c81a33d87a5a7b9c7b7 inherit pub_attribs_class_o_n___windows_bitmap"><td class="memItemLeft" align="right" valign="top"><a id="a9e299cf957890c81a33d87a5a7b9c7b7"></a>
struct <a class="el" href="struct_o_n___windows_b_i_t_m_a_p_i_n_f_o.html">ON_WindowsBITMAPINFO</a> *&#160;</td><td class="memItemRight" valign="bottom"><b>m_bmi</b></td></tr>
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unsigned char *&#160;</td><td class="memItemRight" valign="bottom"><b>m_bits</b></td></tr>
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<tr class="inherit_header pub_attribs_class_o_n___bitmap"><td colspan="2" onclick="javascript:toggleInherit('pub_attribs_class_o_n___bitmap')"><img src="closed.png" alt="-"/>&#160;Public 属性 继承自 <a class="el" href="class_o_n___bitmap.html">ON_Bitmap</a></td></tr>
<tr class="memitem:a57466dbc24c248d3bf2038ac793c8b17 inherit pub_attribs_class_o_n___bitmap"><td class="memItemLeft" align="right" valign="top"><a id="a57466dbc24c248d3bf2038ac793c8b17"></a>
<a class="el" href="class_o_n___u_u_i_d.html">ON_UUID</a>&#160;</td><td class="memItemRight" valign="bottom"><b>m_bitmap_id</b></td></tr>
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int&#160;</td><td class="memItemRight" valign="bottom"><b>m_bitmap_index</b></td></tr>
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<a class="el" href="class_o_n__w_string.html">ON_wString</a>&#160;</td><td class="memItemRight" valign="bottom"><b>m_bitmap_name</b></td></tr>
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<a class="el" href="class_o_n__w_string.html">ON_wString</a>&#160;</td><td class="memItemRight" valign="bottom"><b>m_bitmap_filename</b></td></tr>
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</table>
<hr/>该类的文档由以下文件生成:<ul>
<li>surface/include/pcl/surface/3rdparty/opennurbs/<a class="el" href="opennurbs__bitmap_8h_source.html">opennurbs_bitmap.h</a></li>
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